Changes: Sim Layout, City-States, RPCSS Factions, and Storyline. Read More
Updates (RPCSS)
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Revision as of 19:11, 6 March 2021 by Admin (talk | contribs) (Created page with "''A running list of the updates done to RPCSS and the Hud. <noinclude>category:RPCSS =Pending= ''The following updates have been implemented, bugs resolved and questions...")
A running list of the updates done to RPCSS and the Hud.
Pending
The following updates have been implemented, bugs resolved and questions answered.
- Update: Give visibility to a resource if it pops in an occupied hex. Only to the controlling faction though.
- Update: Give visibility to a resource if it pops in an occupied hex. Only to the controlling faction though.
- Continued Bug Report: Switched from Tenysia to Albion, and the faction change worked fine, except I still have access to coinmaster and warlord, which was left over from Tenysia. Fixed.
- Bug: The army is not required to build out a resource when its in occupied land.
- Bug: Make sure you reset current hitpoints when demoted.
- Bug: I could muster twice into new army in a fortification
- Update: Tweeks to Trade Route costs, as per: Trade Route Request page on wiki
- Update: The GW status needs an expiration date so that people can' not gain say the system to stay GW at a level that keeps them in their role.
- Question: Do we need to reset time on sim if they get booted due to combat ... talk thru the scenarios. Yes we didm and it was implemented to reset time.